
Some Patches Required
Hello everybody, and welcome to Some Patches Required. Every other Wednesday, your hosts Aaron and Zak use their backgrounds in game development and analysis to discuss various facets of the ever-turbulent games industry. From interviews with AAA/indie devs to deep dives on timely topics, the duo hopes to entertain and educate you on this wild medium we all love.
Some Patches Required
Concord: An Unprecedented Failure
Alas, poor Concord, we hardly knew thee.
That's right, Sony's next big foray into the wild world of live service shooters, is no more. And the real kicker? It barely lasted two weeks.
This week, Zak and Aaron sit down to discuss the unprecedented failure of Concord. In addition to enumerating some of the factors that led to the AAA game's unceremonious sunsetting (namely questionable character design and a general lack of innovation in a decade-old genre), our intrepid hosts also speculate on the title's tentative future.
Just for good measure, they also spend some time dunking on internet imbeciles who blame this mess on Concord being "too woke."
Please, enjoy.
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