Some Patches Required

Horizon Hunter's Gathering: Sony Can't Make Live Service Work

Some Patches Required Season 4 Episode 17

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0:00 | 52:07

This week, Zak and Aaron return to the ever-growing trash heap that is Sony's failed foray into live service gaming to talk about its latest addition: Guerilla's Monster Hunter-like Horizon Hunters Gathering. Following less-than-ideal feedback from playtests spread across the year, the studio reportedly now has just a handful of months to impress executives as a more traditional co-op title, lest itn receive the axe like so many before it.

This raises the question: money aside, what was the real cost of Sony's blunder? And what does it mean for the future of its studios?

Please, enjoy.


Sources:

Announcing Horizon Hunters Gathering, Guerrilla’s new co-op action game - Guerilla Games


PlayStation's Live-Service Initiative Could Not Have Gone Worse - Jason Schreier


Sony reportedly reverses course on live service co-op Horizon game after 'negative player feedback' - PCGamer


The opportunity cost of Sony's live service pivot is enormous | Opinion - GamesIndustry.biz


Sony Says Ghost of Yotei 'Exceeded' the Sales of Ghost of Tsushima in the Same Period of Time and 'Significantly' Contributed to Its Financial Results - IGN

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