Some Patches Required
Hello everybody, and welcome to Some Patches Required. Every other Thursday, your hosts Aaron and Zak use their backgrounds in game development and analysis to discuss various facets of the ever-turbulent games industry. From interviews with AAA/indie devs to deep dives on timely topics, the duo hopes to entertain and educate you on this wild medium we all love.
Some Patches Required
Fire Emblem: Is More Content Always Better?
Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.
This week, Zak and Aaron are back at it discussing something that (for once) doesn't directly link to the dire state of the modern games industry - Fire Emblem: Fortune's Weave, and the question of game length.
Is there such a thing as having too much game? How would you quantify "beating a game?" Are Zak and Aaron finally too old to have relevant opinions? All these questions and none of their definitive answers await you on this installment of Some Patches Required!
Please, enjoy.
Sources:
Fire Emblem: Fortune's Weave Quietly Hits Huge Sales Milestone - GameRant
Fire Emblem: Fortune's Weave Just Made Three Houses Look Surprisingly Small on Switch 2 - GameRant
Best-selling games in the U.S. for September 2026 – Fire Emblem: Fortune’s Wave makes the top 5 - Nintendo Everything
Listen to Beach Girl on Spotify
Check Out MosscatMarket on Instagram